Game Designer (Puzzle)
To improve our current results and reach new heights, we’re expanding our team and looking for a Game Designer (Puzzle).
HR
What you will be doing:
- Designing game projects in the puzzle genre;
- Developing game concepts, game mechanics, and core loops;
- Working with project documentation (GDDs, One-Pagers, feature design specs);
- Collaboration with the development team: programmers, artists, animators (creating tasks, writing specifications, reviewing results);
- Creating and working on prototypes for new puzzle games and puzzle mechanics;
- Being a part of the full development cycle of gameplay features, including new mechanics and game modes and improving and reworking existing solutions;
- Working in Unity: project setup, level design, gameplay parameter configuration;
- Calculating and setting up game balance;
- Analyzing the puzzle games market, studying successful projects and industry trends;
- Researching and coming up with promising ideas and mechanics for new puzzle prototypes and games.
What we’re looking for in a candidate:
- 3+ years of experience in game design, preferably within the puzzle genre;
- Experience working on successful puzzle games;
- Deep understanding of the puzzle games industry and core gameplay patterns;
- Sound knowledge of game design, including: game mechanics, level design, UI/UX, product metrics;
- Strong documentation skills (GDDs, One-Pagers, design specs);
- Experience working with Unity (setting up levels, components, configurations);
- Understanding of product metrics and the impact of features on retention, engagement, LTV;
- Strong competitor analysis and reference research skills;
- Ability to deconstruct games and identify their strong and weak points;
- Understanding of monetization principles for puzzle projects;
- Experience leading a feature from ideation to launch;
- Ability to quickly create hypotheses and prototype them for CPI / LTV testing;
- Strong understanding of player engagement, game feel, and gameplay loops;
- Team-oriented mindset, strong communication and organization skills.
Nice to have:
- Experience with puzzle projects showing high LTV and strong retention;
- Proficiency with Confluence, Jira, Git, SourceTree;
- Experience with analytics tools: AppMetrica, GameAnalytics, Firebase;
- Intermediate+ English.
Our Benefits:
- Flexible schedule;
- Medical insurance (including dental care);
- 5 paid sick days;
- English courses;
- Sports reimbursement program;
- Referral program.
Our Values
Commitment
to Quality
to Quality
Experiment
& Take Risks
& Take Risks
Respect,
Support & Care
Support & Care
Be True & Be You
Ask Questions
& Give Answers
& Give Answers
Think Forward